NEW SPACE MARINE WARSHIPS

by John Hall

SPACE MARINE BATTLE BA(Y)RGE

555 pts

 

Type/Hits Speed Turns Shields Armour Turrets
Battleship.12 20cm 45o 3 6+ 4
Armament: Range/Speed Firepower/Strength Fire Arc
Port Launch Bays FURIES:30CM
STARHAWKS:20CM
SHARKS:30CM
FALCONS:20CM
4 squadrons -
Starboard Launch Bays FURIES:30CM
STARHAWKS:20CM
SHARKS:30CM
FALCONS:20CM
4 squadrons -
Ventral Launch Bays FURIES:30CM
STARHAWKS:20CM
SHARKS:30CM
FALCONS:20CM
6 squadrons -
Prow Launch Bays THUNDERHAWKS: 20CM 6 squadrons -

 

Notes:
  • Cannot use Come to New Heading special order.
  • Leadership is always 10 when it comes to Reload Ordnance special order.
  • Falcons are a design of the creator of this ship, and use the rules in Andy Chamber's article on torpedo bombers.  They launch a Str. 2 salvo per squadron.
  • The cost of the ship goes up by +10 pts per squad of Falcons deployed aboard the ship (up to + 140 pts).

 

 

SPACE MARINE TACTICAL CRUISER

320 pts

 

Type/Hits Speed Turns Shields Armour Turrets
Cruiser/8 20cm 45o 2 6+ 2
Armament: Range/Speed Firepower/Strength Fire Arc
Port Launch Bays FURIES:30CM
SHARKS:30CM
2 squadrons -
Starboard Launch Bays FURIES:30CM
SHARKS:30CM
2 squadrons -
Port Weapons Battery 45cm 5 Left
Starboard Weapons Battery 45cm 5 Right
Dorsal Bombard Cannon 45cm 5 Left/Front/Right
Prow Torpedoes 30cm 4 Front
Starboard Launch Bays THUNDERHAWKS: 20CM 2 squadrons -

 

Notes:
  • Macragge Class
  • Battlecruiser

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