Special Rules:
- Hydras must be in a squadron with a capital ship. Only two Hydras can join a
capital ship to form a squadron, however, and they may not bring the total number of ships
in a squadron to over 6.
- Hydras may add their turrets to any capital ship they are included in a squadron
with, as long as they are within squadron coherency. They may not use their turrets
to defend both themselves and the capital ship they are tasked with escorting in the same
turn.
Example: A Hydra in a squadron with a Mars class battlecruiser may add its 2
turrets to the Mars' 3 turrets, giving it a total of 5 turrets.
- A Hydra's weapons batteries have had special targetting systems installed to target
enemy ordance accurately. For this reason, they hit ordance on a roll of 5+ instead
of a 6.
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