FAST ATTACK

 

ASSAULT SQUAD

 

Points

WS

BS

S

T

W

I

A

Ld

Sv

Space Marine

25

4

4

4

4

1

4

1

8

3+

Veteran Sergeant

+15

4

4

4

4

1

4

2

9

3+

Squad: The squad consists of one Space Marine Sergeant and between four and nine Space Marines.

Weapons: Bolt pistol, close combat weapon and frag grenades. The whole squad is equipped with jump packs.

Options: The entire squad may be equipped with melta bombs at an additional cost of +4 points per model. Up to two models per squad may be equipped with plasma pistols at +5 pts each. Zweihanders’ Assault squads do not carry krak grenades.

Character: The Sergeant of the Assault squad may be upgraded to a Veteran Sergeant with for +15 pts. The Veteran Sergeant may be given additional equipment from the Space Marine Armory.

SPECIAL RULES

Deep Strike: Space Marine models with jump packs may Deep Strike. See the Jump Pack Rules in the Wargear section.

Note: Zweihanders Assault squads do not have the option to remove their Jump Packs.

 

ATTACK BIKE SQUADRON

 

Points

WS

BS

S

T

W

I

A

Ld

Sv

Attack Bike

50

4

4

4

4(5)

1

4

2

8

2+

Squad: The squadron consists of between one and three Space Marine attack bikes.

Weapons: Each bike is fitted with twin-linked bolters and a pintle-mounted heavy bolter. Each Space Marine rider is armed with a bolt pistol.

Options: Each attack bike can replace its heavy bolter with a multi-melta for +15 pts.

 

BIKE SQUADRON

 

Points

WS

BS

S

T

W

I

A

Ld

Sv

Space Marine Biker

35

4

4

4

4(5)

1

4

1

8

3+

Veteran Sergeant

+15

4

4

4

4(5)

1

4

2

9

3+

Attack Bike

50

4

4

4

4(5)

1

4

2

8

2+

Squad: The squadron consists of one Space Marine Sergeant and between two to four Space Marines riding bikes.

Weapons: Each bike is fitted with twin-linked bolters. Each Space Marine biker is armed with a bolt pistol.

Options: Up to two Space Marines in the squad may be armed with one of the following weapons: flamer at +3 pts; meltagun at +10 pts; plasma gun at +6 pts.

The Sergeant may be armed with a close combat weapon at +1 pt.

The Sergeant may be upgraded to a Veteran Sergeant at an additional cost of +15 pts.

Attack Bike: The bike squadron may include one attack bike at a cost of 50 pts. The attack bike is armed with a heavy bolter. The heavy bolter may be replaced with a multi-melta for an additional cost of +15 pts.

 

0-1 DEVASTATOR ATTACK BIKE SQUADRON

 

Points

WS

BS

S

T

W

I

A

Ld

Sv

Devastator Attack Bike

50

4

4

4

4(5)

1

4

2

8

2+

Squad: The squadron consists of between one and three Space Marine devastator attack bikes.

Weapons: Each bike is fitted with twin-linked bolters and a pintle-mounted heavy weapon. Each Space Marine rider is armed with a bolt pistol.

Options: Each Devastator attack bike must choose one heavy weapon from the following list: multi-melta +15 points; lascannon +30 points; plasma cannon +30 points.

 

LAND SPEEDER SQUADRON

 

Points

Front Armor

Side Armor

Rear Armor

BS

Land Speeder

50

10

10

10

4

Squad: Land speeders are fielded in squadrons of between one to three vehicles.

Type: Fast, Skimmer. Note that as the crews of a land speeder are wearing power armor the land speeder does not count as open-topped.

Crew: Space Marines

Weapons: Heavy bolter.

Options: The heavy bolter can be upgraded to a multi-melta at an additional cost of +15 pts.

 

LAND SPEEDER TORNADO

 

Points

Front Armor

Side Armor

Rear Armor

BS

Tornado

100

10

10

10

4

Type: Fast, Skimmer. Note that as the crews of a land speeder are wearing power armor the land speeder does not count as open-topped.

Crew: Space Marines

Weapons: Multi-melta plus an assault cannon.

 

LAND SPEEDER TYPHOON

 

Points

Front Armor

Side Armor

Rear Armor

BS

Typhoon

75

10

10

10

4

Type: Fast, Skimmer. Note that as the crews of a land speeder are wearing power armor the land speeder does not count as open-topped.

Crew: Space Marines

Weapons: Heavy bolter plus a twin-linked Typhoon missile launcher.

Options: The heavy bolter may be upgraded to a multi-melta at an additional cost of +15 pts.


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