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The Yirrik-lir army must be commanded by either an Idainu or B'fheidir. If B'fheidir is present he is automatically the commander. The Craftworld contains a shrine in which sits B'fheidir, awaiting the call to battle. Weapons: The Wailing Doom
The Yirrik-lir army must be commanded by either an Idainu or B'fheidir. If B'fheidir is present he is automatically the commander. Idainu form the guiding council of the Craftworld, and they command the Yirrik-lir forces to battle. Options: The Idainu may have be given wargear chosen from the Craftworld Eldar Armoury. Bodyguard: The Idainu may be accompanied by up to five Esdain. Transport: The Idainu and Esdainn may be mounted in a Battle Barge.
Number: A Draoi may be accompanied by between 1 and 5 Esdainn. Options: The Esdainn may have be given wargear chosen from the Craftworld Eldar Armoury. Character: Esdainn are characters, but may not move on their own. They must either remain in a unit with the Idainu, or they may be assigned to join a Carrecian or Dyann squad as indicated in the appropriate entries in the army list. With the exception of the Idainu's bodyguard, you may not have more than one Esdainn in a unit. Transport: Esdainn assigned to Dyann Jetbike squadrons or in a unit with an Idainu with a jetbike must be mounted on an Eldar jetbike at an additional cost of +25 points each. The jetbike is armed with twin-linked splinter rifles. Warlock Powers: Each Esdainn may be given a single Warlock power at the points cost listed in the Craftworld Eldar armoury. Rune Armour: See the Wargear section of Codex: Eldar for details. |