You Say You Want a Revolution?

 

Codex: Genestealer Cults V. 02-27-00


You Say You Want a Revolution?

Some quick notes for all you Cult leaders out there:

This is a codex in work still, though it’s pretty much final now. Several short stories are still to be finished & added, plus I’d like to add a sample army list and possibly a tactics article too. Once its finished, hopefully we’ll see it in Citadel Journal (the more people writing in to the Journal staff urging them to print it the better too! They are at Journal@games-workshop.co.uk). Alas, no plans for this to appear in White Dwarf though.

Permission is given for people to post this up on websites, or email it around, or make copies for others. Spread it around! Only restrictions are please don’t change anything, keep the email address below correct, and keep my name on it. The goal is for others to try out the list & comment back, especially on the new missions added at the end. Please email me back if you post it up on your website too – I’d love to check out how it looks!

When emailing back with playtest results, please list out:

  • Points used
  • Mission played, and who was attacker/defender
  • Rough army lists for each army
  • Who won, and details if possible as to why
  • What worked, what didn’t rules-wise. Which rules were forgotten, or got in the way of the fun. Etc.
  • Anything else you can think of. The more comments the better! Suggestions are fine too, but I think this is pretty firm as is – I’d like to limit any other changes to fine tuning only.

Thanks in advance to everyone in advance. And may the Hive Mind guide you all to victory!

Tim Huckelbery
Grand Magus
Timh@games-workshop.com


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