ARMORY

(This is an American army list, so we’re gonna spell it correctly here! <g>)

A character may carry up to two weapons, but only one of these may be a Two-Handed Weapon. Within these limits, a character may add to or replace any weapons he already has with weapons from the Armory. In addition, each character may select up to a total of 50 points of combined Wargear and Holy Relics, except for the Magus who may have up to 100 points combined. You may not take duplicate items for the same model or vehicle, and all Wargear and Weapons should be represented on the model.

Single Handed Weapons

Bolt Pistol 2 pts
Close Combat Weapon 1 pt
Laspistol 1 pt
Plasma Pistol (Magus & Hierarchs only) 15 pts
Power Fist/Claw 25 pts
Power Weapon 15 pts

Two-Handed Weapons

Autogun 2 pt
Boltgun 3 pts
Combi-Weapon (Magus & Hierarchs only)

Bolter-Flamer
Bolter-Grenade Launcher
Bolter-Plasma Gun
Bolter-Meltagun

 

12 pts
12 pts
17 pts
17 pts

Genestealer Claw Totem 5 pts
Lasgun 2 pts
Shotgun 2 pts
Storm Bolter  (Magus & Hierarchs only) 10 pts

CULT VEHICLE UPGRADES

Many Cult vehicles may be fitted with the following additional equipment. Any upgrades must be shown on the vehicle model. No duplicates may be taken for the same vehicle. See individual vehicle entry for restrictions as to which upgrades can be taken for that vehicle.

Bell of Righteousness 15 pts
Extra Armor 5 pts
Hunter-Killer Missile 20 pts
Pintle Mounted Storm Bolter 15 pts
Rough Terrain Modifications 5 pts
Searchlight 1 pt
Smoke Launchers 3 pts

Wargear

Book of The Faith (Magus & Hierarchs only) 8 pts
Carapace Armor 12 pts
Chitin Armor Covering (Magus & Hierarchs only) 5 pts
Frag Grenades 2 pts
Krak Grenades 3 pts
Master Crafted Weapon (Magus  only) 20 pts
Melta Bombs 7 pts
Patriarch Ichor Vial (one per Cult) 40 pts
Scanner (Magus & Hierarchs only) 5 pts
Targeter (Magus & Hierarchs only) 7 pts

 

 

 

 


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