ELITES |
The Desert Raiders are the Veterans of the Tallarn army, troopers who have fought through many campaigns and survived. Squad: A squad consists of a Sergeant and nine Guardsmen. Weapons: Hellgun, hellpistol, and frag grenades. The sergeant has a hellpistol, close combat weapon and frag grenades. Wargear: The entire squad may be armed with krak grenades at a cost of +20 points. Up to two models may be armed with one of the following weapons: flamer at +5 pts; meltagun at +10 pts; plasma gun at +8 pts; grenade launcher at +8 pts. One model can have a comm-link at +10 pts. Character: The Sergeant may be upgraded to a Veteran Sergeant at +10 points. A Veteran Sergeant may choose extra equipment from the Armoury. Chimera: The squad may include a Chimera for an additional +95 points, for details see the Chimera transport entry at the end of the Troops section.
Tallarn Scouts are troops trained for infiltration and long range recon patrols. They are also pathfinders, moving ahead of the main forces, scouting the way and finding the best routes to the battlefield. Squad: A squad consists of a Veteran Sergeant and nine Guardsmen. Weapons: Lasguns and frag grenades. The sergeant has a hellpistol, close combat weapon and frag grenades. Wargear: The entire squad may be armed with krak grenades at a cost of +20 points. Up to two models may be armed with one of the following weapons: flamer at +5 pts; meltagun at +10 pts; plasma gun at +8 pts; grenade launcher at +8 pts. Any model in the squad may be armed with a needle sniper rifles at a cost of +5 points per model. The Veteran Sergeant may choose extra equipment from the Armoury. One model can have a comm-link at +10 pts.
The Al-Halqa are the elite Rough Riders of the Tallarn armies. Squad: A squad consists of 1 Sergeant and 4 Guardsmen. Weapons: Close combat weapon, Laspistol, and Power shield (5+ inv. save) The entire squad may be armed with frag grenades at a cost of +5 points or krak grenades at a cost of +10 points. Up to two models may be armed with one of the following weapons: flamer at +5 pts; meltagun at +10 pts; plasma gun at +8 pts; grenade launcher at +8 pts. Any model in the squad may be armed with a needle sniper rifles at a cost of +5 points per model. The Veteran Sergeant may choose extra equipment from the Armoury. One model can have a comm-link at +10 pts.
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