Iyanden Craftworld

Iyanden has suffered greatly in the past.  In the years of the 41st millennium, they felt the tendrils of the Kraken.  A large part of Hive Fleet Kraken assaulted Iyanden, nearly overrunning the craftworld.  The craftworld was not lost, but the lives of many of its people were.  The souls of many warriors were added to the Infinity Circuit, but many of these warriors fight on past death - they fight on as the Ghost Warriors of Iyanden.  Even the dead Warlocks would not remain still in dead, and fought on as Spirit Walkers, their spirit stone emplaced in a Wraithlord's metal body.

 

GHOST WARRIORS (ELITES)

  Pts/Model WS BS S T W I A Ld Sv
Ghost Warrior 30 4 4 4 4 1 4 2 10 3+

Squad:  The squad consists of 3-5 models.

Weapons: Two power weapons (+1A included in profile), Lasdestroyer (Range 24", S4, AP5, Assault 2).

SPECIAL RULES

Fearless:  Ghost Warriors do not need to take morale checks, and are assumed to automatically pass all morale tests.

 

SPIRIT WALKERS (HEAVY SUPPORT)

  Pts/Model WS BS S T W I A Ld Sv
Spirit Walker 110 4 4 10 8 3 4 3 10 3+

Weapons:   Two Dreadnought close combat weapons.  Each fist also incorporates a shuriken catapult or flamer.  Note that the Spirit Walker's profile already includes the extra Attack for having two close combat weapons.

Options:  The Spirit Walker may be armed with one of the following heavy weapons:  shuriken cannon +25 points, scatter laser +30 points, missile launcher +35 points, lascannon +45 points, plasma cannon +45 points, D-Cannon +45 points.

The Spirit Walker may replace one of its Dreadnought close combat weapons with one of the above heavy weapons.  If you choose to do this, reduce the Spirit Walker's cost to 100 points and its Attacks characteristic to 2, and add the appropriate cost for the heavy weapon.

SPECIAL RULES

Implacable Advance:   The Spirit Walker is a towering construct capable of laying down a curtain of fire as it advances into combat.  The Spirit Walker can shoot up to two weapons if it moves, and all of its weapons if it stays stationary.  It can even fire heavy weapons whilst moving.

Fearless: The Spirit Walker carries the spirit of a mighty Warlock who has witnessed many battles over the centuries.  The Spirit Walker automatically passes any Leadership tests and morale checks it is required to make.

Psychic Power - Mind Blast:  The ancient Warlock's soul can still call upon the Warp to provide psychi attacks, and it uses these attacks in battle.   The Spirit Walker may attempt to Mind Blast an opponent within 18" of it in the shooting phase.  The target must roll under its Toughness on a D6 or it will die automatically, regardless of its remaining wounds and save.

 

 

Iyanden Army

If you wish to run an Iyanden army, use the following structure:

HQ:

Elites:

Troops:

Fast Attack:

Heavy Support:


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