Assault Marine Squad
Troop Type | Points | WS | BS | S | T | W | I | A | Ld | Sv |
Assault Marine | 25 | 4 | 4 | 4 | 4 | 1 | 4 | 1 | 8 | 3+ |
Veteran Decurion | +15 | 4 | 4 | 4 | 4 | 1 | 4 | 2 | 9 | 3+ |
Squad: The Assault Marine Squad consists of between four and nine Assault Marines and a Decurion.
Weapons: Bolt pistol, close combat weapon, and frag grenades. The whole Squad is equipped with jump Squads.
Options: The entire Squad can have krak grenades at an additional cost of +2 pts per model and/or meltabombs at an additional cost of +4 pts per model. Up to two models per squad can be equipped with plasma pistols at +5 pts each.
Character: The Decurion may be upgraded to a Veteran Decurion for a cost of +15 pts. The Veteran Decurion may be given additional equipment from the Iron Claws Armoury.
SPECIAL RULES Remove Jump Squads: Assault Marine Squads can fight without jump Squads if desired. If they do so then the cost of each model is reduced to 15 pts. Deep Strike: Space Marine models with jump Squads may Deep Strike. See the Jump Squad rules in the Wargear section. Transport Vehicle: If the Assault Marine Squad is not equipped with jump Squads, then the entire Squad may be mounted in a Rhino at an additional cost of +50 pts, or a Razorback (if the Squad numbers six models or less) at an additional cost of +70 pts. |
Bike Squadron
Troop Type | Points | WS | BS | S | T | W | I | A | Ld | Sv |
Biker | 35 | 4 | 4 | 4 | 4(5) | 1 | 4 | 1 | 8 | 3+ |
Veteran Decurion | +15 | 4 | 4 | 4 | 4(5) | 1 | 4 | 2 | 9 | 3+ |
Attack Bike | 50 | 4 | 4 | 4 | 4(5) | 1 | 4 | 2 | 8 | 2+ |
Squad: The Bike Squadron consists of between two and four Bikers and a Decurion.
Weapons: Each bike is fitted with twin-linked bolters. Each Biker is armed with a bolt pistol.
Options: Up to two Bikers in the Squad may be armed with one of the following weapons: flamer at +3 pts; meltagun at +10 pts; plasma gun at +6 pts.
Any model in the squadron may be armed with a close combat weapon at +1 pt.
Character: The Decurion may be upgraded to a Veteran Decurion for a cost of +15 pts. The Veteran Decurion may be given additional equipment from the Iron Claws Armoury.
Attack Bike: The bike squadron may include one Attack Bike at a cost of 50 pts. The Attack Bike is armed with a heavy bolter. The heavy bolter may be replaces with a multi-melta for an additional cost of +15 points.
Attack Bike Squadron
Troop Type | Points | WS | BS | S | T | W | I | A | Ld | Sv |
Attack Bike | 50 | 4 | 4 | 4 | 4(5) | 1 | 4 | 2 | 8 | 2+ |
Squad: The squadron consists of between one and three Attack Bikes.
Weapons: Each bike is fitted with twin-linked bolters and a pintle-mounted heavy bolter. Each Ulf Vilturr biker is armed with a bolt pistol.
Options: Each Attack Bike can replace its heavy bolter with a multi-melta for +15 pts.
Scout Bike Squadron
Troop Type | Points | WS | BS | S | T | W | I | A | Ld | Sv |
Scout Biker | 30 | 4 | 4 | 4 | 4(5) | 1 | 4 | 1 | 8 | 4+ |
Decurion | 30 | 4 | 4 | 4 | 4(5) | 1 | 4 | 1 | 8 | 4+ |
Veteran Decurion | +15 | 4 | 4 | 4 | 4(5) | 1 | 4 | 2 | 9 | 4+ |
Squad: The Scout Bike Squadron consists of between two and four Scout Bikers and a Decurion.
Weapons: Each bike is fitted with twin-linked bolters. Each Scout biker is armed with a bolt pistol.
Options: Any model in the squadron can replace their bolt pistol with a bolter or combat shotgun at no extra cost. The whole squad may have frag grenades at an extra cost of +1 pt per model and krak grenades at an extra cost of +2 pts per model.
Any model in the squadron may be armed with a close combat weapon at +1 pt.
Character: The Decurion may be upgraded to a Veteran Decurion for a cost of +15 pts. The Veteran Decurion may be given additional equipment from the Iron Claws Armoury.
SPECIAL RULES Difficult Terrain: Scout bikes may re-roll a failed Difficult Terrain test. |
Land Speeder Squadron
Vehicle Type |
Points |
Front Armour |
Side Armour |
Rear Armour |
BS |
Land Speeder | 50 |
10 |
10 |
10 |
4 |
Squad: Land speeders are fielded in squadrons of one to three vehicles.
Type: Fast, Skimmer. Note that as the crew of the land speeder are wearing power armour, the land speeder does not count as open-topped.
Crew: Iron Claws.
Weapons: Heavy bolter.
Option: The heavy bolter can be upgraded to the multi-melta at an additional cost of +15 pts.
Land Speeder Tornado Squadron
Vehicle Type |
Points |
Front Armour |
Side Armour |
Rear Armour |
BS |
Tornado | 75 |
10 |
10 |
10 |
4 |
Squad: Land speeders are fielded in squadrons of one to three vehicles.
Type: Fast, Skimmer. Note that as the crew of the land speeder are wearing power armour, the land speeder does not count as open-topped.
Crew: Iron Claws.
Weapons: Heavy bolter plus a heavy flamer.
Option: The heavy bolter can be upgraded to the multi-melta at an additional cost of +15 pts, and the heavy flamer may be upgraded to an assault cannon at an additional cost of +10 pts.
Land Speeder Typhoon Squadron
Vehicle Type |
Points |
Front Armour |
Side Armour |
Rear Armour |
BS |
Typhoon | 75 |
10 |
10 |
10 |
4 |
Squad: Land speeders are fielded in squadrons of one to three vehicles.
Type: Fast, Skimmer. Note that as the crew of the land speeder are wearing power armour, the land speeder does not count as open-topped.
Crew: Iron Claws.
Weapons: Heavy bolter plus a twin-linked Typhoon missile launcher (see Weapons Summary for Typhoon missile profile).
Option: The heavy bolter can be upgraded to the multi-melta at an additional cost of +15 pts.
Land Speeders Note: The three different types of Land Speeder may be mixed in one squadron in any combination, so long as the squadron remains within one to three models.