ELITES


Special Weapons And Tactics (SWAT) Team

 

Points/Model

WS BS S T W I A Ld Save
SWAT Arbites 10 4 4 3 3 1 3 1 8 4+

Squad: The SWAT Team consists of between 5 and ten SWAT Arbites.

Weapons: Bolt pistol.

Options: Any of the Arbites may be equipped with a boltgun at +2 points; an Arbites Shotgun at +2 points; a needle sniper rifle at +5 points.

Up to nine of the Arbites may be equipped with either a flamer +3 points; a plasma gun at +5 points; a meltagun at +8 points; a webber at +3 points; or a grenade launcher at +12 points.

Up to one of the Arbites may be armed with one of the following heavy weapons: heavy bolter at +5; missile launcher at +10 points; lascannon at +15 points; autocannon at +10 points; a heavy webber at +5 points.

The entire SWAT Team may be equipped with frag grenades for an additional +1 point per model, and/or krak grenades for an additional +2 points per model.

Chimera: If the squad numbers 10 or less models, they may include a Chimera for an additional +95 points, for details see the Chimera transport entry at the end of the Troops section.

Rhino: If the squad numbers 10 or less models, they may include a Rhino for an additional +50 points, for details see the Rhino transport entry at the end of the Troops section.


Enforcer Squads

 

Points/Model

WS BS S T W I A Ld Save
Enforcer 10 4 4 3 3 1 3 1 8 4+

Squad: The Enforcer Squad consists of between 5 and ten Enforcers.

Weapons: Bolt pistol.

Options: Any of the Arbites may be equipped with a boltgun at +2 points; an Arbites Shotgun at +2 points; a power maul and Supression Shield at +15 points.

Up to two of the Arbites may be equipped with either a flamer +3 points; a plasma gun at +5 points; a meltagun at +8 points; a webber at +3 points; or a grenade launcher at +12 points.

The entire Enforcer Squad may be equipped with frag grenades for an additional +1 point per model, and/or krak grenades for an additional +2 points per model.

Chimera: If the squad numbers 10 or less models, they may include a Chimera for an additional +95 points, for details see the Chimera transport entry at the end of the Troops section.

Rhino: If the squad numbers 10 or less models, they may include a Rhino for an additional +50 points, for details see the Rhino transport entry at the end of the Troops section.


Back to Codex: Adeptus Arbites

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