Arbites Armoury

Characters can have up to two single-handed weapons, or a single-handed weapon and a two-handed weapon.  You may also pick 100 points worth of wargear per model but no model may be given the same item twice.  The full rules for Arbites Wargear can be found in the section of this codex titled 'Adeptus Arbitrator Wargear'.  All wargear and weapons must be represented on the model.

 

SINGLE-HANDED WEAPONS

Bolt pistol

2 pts

Close combat weapon 1 pt
Force weapon
(Primaris Psykers only)
30 pts
Power weapon 10 pts
Power maul 10 pts
Supression shield 10 pts
Power fist 15 pts
Plasma pistol 10 pts

TWO-HANDED WEAPONS

Lasgun 1 pt
Shotgun 1 pt
Arbitrator Shotgun 2 pts
Boltgun 2 pts
Combi-weapons:
      Bolter-flamer 10 pts
      Bolter-grenade launcher 10 pts
      Bolter-plasma gun 15 pts
      Bolter-meltagun 15 pts

 

VEHICLE UPGRADES

Any Arbitrator vehicle, apart from bikes, can have the following additional equipment.  All upgrades must be shown on the model and no upgrade can be taken more than once.

Dozer blade 5 pts
Extra armour 5 pts
Hunter-killer missile 15 pts
Pintle-mounted storm bolter 10 pts
Searchlight 1 pt
Smoke launchers 3 pts

WARGEAR

Auspex 2 pts
Bionics 10 pts
Frag grenades 1 pt
Scales of Justice (Standard Bearer only, no more than one per army) 40 pts
Arbitrator Bike 20 pts
Iron Halo (one per army) 25 pts
Krak grenades 2 pts
Master-crafter weapon +15 pts
Melta bombs 5 pts
Psychic hood (Psykers only) 25 pts
Purity seals 5 pts
Standard of Retribution
(Standard Bearer only)
20 pts

 

 

 

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"Demands?  The Demands of the Law come first even on Sulo."

-Lord Marshall Andrukas of Sulo

"Claims of innocence mean nothing; they serve only to prove a foolish lack of caution."

-Judge Traggat

"We determine the guilty.  We decide the punishment."

-Codex Arbites


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