ELITES

 

ALPHA LEGION TERMINATORS

  Pts/model WS BS S T W I A Ld Sv
Terminator 36 4 4 4 4 1 4 2 10 2+

Alpha Legion Space Marine armies often include a small number of warriors in Terminator armoured suits: very heavy and bulky powered suits with built-in weaponry. This armour is rare and very precious, and therefore only used by veteran Alpha Legion Space Marines who have managed to, er, convince their brethren that they should be allowed the honour of using it.

Squad: The squad consists of between 5 and 10 Terminators.

Weapons: Combi-bolter & power weapon.

Options:  Up to one Chaos Terminator can be armed with an autocannon at +20 pts or a heavy flamer at +15 pts.  Any model may upgrade their combi-bolter to a combi-flamer at +2 pts or combi-meltagun at +3 pts.  The power weapon may be upgraded to a power fist or lightning claw at +5 pts, or chainfist at +8 pts.

One of the Terminators in the squad may be upgraded to an Aspiring Champion at an additional cost of +15 pts.  The Aspiring Champion has the same profile as the rest of the squad but may be given any equipment allowed from the Alpha Legion Armoury.

SPECIAL RULES

Deep Strike:  In the right circumstances Terminators can teleport into battle, appearing almost anywhere on the battlefield.  To represent this Alpha Legion Terminators may always use the Deep Strike rules, except when the mission doesn't allow Deep Strike.

Terminators: A number of special rules apply to Terminators.   See the Terminator Armour entry in the Wargear section of Codex: Chaos Space Marines for details.

 

ALPHA LEGION VETERANS

  Pts/model WS BS S T W I A Ld Sv
Veteran 19 4 4 4 4 1 4 1 9 3+
Aspiring Champion +15 4 4 4 4 1 4 2 10 3+

The Veteran Alpha Legion Space Marines are the most experienced Space Marines in the army. They are hardened fighters who have taken part in countless battles all over the galaxy.

Squad: The squad consists of between 5 and 10 Veteran Chaos Space Marines.

Weapons: Bolter or bolt pistol & close combat weapon.

Options:  Up to two models may be armed with one of the following weapons each:  missile launcher at +20 pts; autocannon at +20 pts; heavy bolter at +10 pts; lascannon at +35 pts; flamer at +3 pts; plasma gun at +6 pts; meltaun at +10 pts; plasma pistol at +5 pts.  The entire squad may be equipped with frag grenades at +1 pt per model and krak grenades at +2 pts per model, and smoke/blind grenades at +2 pts per model.

One of the Chaos Space Marine Veterans in the quad may be upgraded to an Aspiring Champion at an additional cost of +15 pts.  The Aspiring Champion may be given any equipment allowed from the Alpha Legion Armoury.

Rhino:  The entire squad may be mounted in a Rhino armoured carrier at an additional cost of +50 pts.

SPECIAL RULES

Infiltrators:   Occasionally, Veterans are able to work their way into a forward position during a battle.  To represent this they may set up using the Infiltrators rules, even if the mission does not allow for it to be used, but not if they are mounted in a Rhino.  The Alpha Legion are expert at setting ambushes.

 


Back to Codex: Alpha Legion

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