Dyann........................11 pts. per model
Your army may contain any number of Dyann squads. A Dyann squad may consist of between five and ten models.
M | WS | BS | S | T | W | I | A | Ld |
5 | 3 | 3 | 3 | 3 | 1 | 4 | 1 | 8 |
Squad: A Dyann squad consists of between five and ten models, one of which will be the squad's leader.
Weapons: Lasgun.
Armour: Mesh armour (5+ save).
Wargear: The entire squad may exchange its lasgun for two laspistols at no cost.
The entire squad may exchange its lasgun for a shuriken catapult for an additional cost of 3 points per model.
The Dyann may be given weapons from the Assault Weapons and Grenades sections of the Eldar Wargear list.
One out of every three Dyann may be given either a flamer or a meltagun at the appropriate points cost in the Special Weapons section of the Eldar Wargear list.
Support: The entire Dyann squad may be mounted on jetbikes chosen from the Support section of the army list. Jetbikes may either carry two shuriken catapults (20 points per model) or up to one in three may upgrade to a single shuriken cannon (25 points per model). A squad may ride jetbikes with mixed armament if you wish, or the whole squad may ride identically armed machines - it is up to you.
Yirrik-Dyann..................27 pts. per model
The Yirrik-Dyann are the most proliferate Aspects of the craftworld. They are those who have dedicated themselves to the Warrior path but have chosen a different Way from that of the traditional Aspects. These are those who see themselves as the Guardians of the Eldar Way. Yirrik-Dyann dress in all white, with only the kneepads, shoulder-pads, and trim in contrasting colours to show the squad that they belong to.
M | WS | BS | S | T | W | I | A | Ld |
5 | 4 | 4 | 3 | 3 | 1 | 6 | 1 | 9 |
Squad: A squad consists of between 3 and 7 models.
Weapons: Shuriken catapult, laspistol, frag and krak grenades.
Armour: Yirrik-Dyann Aspect armour (4+ save).
Wargear: Yirrik-Dyann may be equipped with any weapons from the Assault Weapons list.
YirrikMarg.................31 pts. per model
Your army may include any number of YirrikMarg squads. The YirrikMarg are heavily armoured and employ deadly meltaguns.
M | WS | BS | S | T | W | I | A | Ld |
6 | 4 | 4 | 3 | 3 | 1 | 5 | 1 | 9 |
Squad: A squad consists of between 3 and 7 models.
Weapons: Meltagun and laspistol.
Armour: YirrikMarg armour (3+ save).
OtBuanna........................70 points per model
Your army may include any number of OtBuanna squads. The OtBuanna are heavily armoured and use heavy weaponry.
M | WS | BS | S | T | W | I | A | Ld |
4 | 4 | 4 | 3 | 3 | 1 | 4 | 1 | 9 |
Squad: A squad consists of between 3 and 7 models.
Weapons: Missile launcher with Krak and Frag missiles, shuriken pistol and sword.
An OtBuanna may replace their Missile Launcher with a Lascannon at no additional points cost.
Any model with a missile launcher may be equipped with Melta missiles at a cost of 5 points per model, Anti-plant missiles at a cost of 5 points per model, and/or Plasma missiles at a cost of 5 points per model. You do not have to equip all models with the same combinations of missiles, but you must make a notation of which model has each missile type and you must show it to your opponent if requested.
Wargear: All OtBuanna have the Dark Reaper range finder.
Armour: OtBuanna armour (3+ save).
MearNovas...............34 points per model
Your army may include any number of MearNovas squads. The MearNovas are equipped with wings that allow them to fly over the battlefield.
M | WS | BS | S | T | W | I | A | Ld |
5 | 4 | 4 | 3 | 3 | 1 | 6 | 1 | 9 |
Squad: A squad consists of between 3 and 7 models.
Weapons: Shuriken catapult, shuriken pistol, Swooping Hawk grenade pack with Frag and Krak grenades and sword.
Wargear: All MearNovas have Swooping Hawk wings.
Armour: MearNovas armour (5+ save).
SuinMure........................................28 points per model
Your army may include any number of SuinMure squads. The SuinMure are mobile and lethal hand to hand fighters.
M | WS | BS | S | T | W | I | A | Ld |
6 | 5 | 4 | 3 | 3 | 1 | 6 | 1 | 9 |
Squad: A squad consists of between 3 and 7 models.
Weapons: Power sword, laspistol and Banshee mask.
Armour: SuinMure armour (4+ save).
YirrikShad.....................52 points per model
Your army may include any number of YirrikShad squads. The YirrikShad ride Eldar jetbikes and carry a laser lance.
M | WS | BS | S | T | W | I | A | Ld |
4 | 4 | 4 | 3 | 3 | 1 | 5 | 1 | 9 |
Squad: A squad consists of between 2 and 5 models.
Weapons: Laser lance, shuriken pistol and sword.
Armour: YirrikShad armour (3+ save).
Support: YirrikShad ride Eldar jetbikes armed with two shuriken catapults.
MeanTokath...................27 points per model
Your army may include any number of MeanTokath squads. The MeanTokath are heavily equipped hand to hand fighters. This unit of the Yirrik-lir craftworld wears bone white armour.
M | WS | BS | S | T | W | I | A | Ld |
5 | 5 | 4 | 3 | 3 | 1 | 6 | 1 | 9 |
Squad: A squad consists of between 3 and 7 models.
Weapons: Chainsword, shuriken pistol and mandiblaster.
Armour: MeanTokath armour (3+ save).
QuasNanar.................................................41 points per model
Your army may include any number of QuasNanar squads. The QuasNanar wear unique warp jump packs and carry Death Spinners.
M | WS | BS | S | T | W | I | A | Ld |
4 | 4 | 4 | 3 | 3 | 1 | 4 | 1 | 9 |
Squad: A squad consists of between 3 and 7 models.
Weapons: Death Spinner with hand to hand combat blade.
Armour: QuasNanar armour (3+ save).
Wargear: QuasNanar wear Warp Spider jump generators.
Carreciann...................................................35 points per model
Your army may contain any number of Carreciann squads. The Carreciann are robotic devices animated by the power of an Eldar spirit stone. They are drawn from the Craftworld's infinity circuits ready to do battle alongside the living.
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
4 |
5 |
5 |
5 |
(AV 10) |
2 |
4 |
1 |
9 |
Squad: A squad consists of between 5 and 10 models.
Weapons: Wraith cannon.
Armour: Carreciann have an armour value (AV) in the same way as vehicles. The AV of a Carreciann is 10.
Special: Carreciann use the rules for Wraithguard, as found in Codex: Eldar.