Space Marine Sentinel

Vehicle Data

Crew:
The Space Marine Sentinel is crewed by
1 Space Marine.  The crewman is armed with a bolt pistol and frag grenades.

M WS BS S I A Ld
8 4 4 4 4 2 9

Ram Value:
Strength 6
D6 Damage
-3 Save

WEAPONS:

The Space Marine Sentinel may mount any one of the following weapons at the points cost listed. All weapons are fitted with a targeter and have a 90 degree field of fire to the front.

Assault cannon .+45 pts.
Cyclone Missle Launcher +55 pts.
Heavy Flamer +25 pts.
Lascannon +45 pts.
Twin Heavy Bolters +30 pts.
Multi-Melta +65 pts.

NOTE: The Sentinel is not regarded with same rules as a Space Marine Dreadnought. Do not use Dreadnought rules with Sentinel weapons.

Points Cost: 50 + Weapon


D6 Location Front Side/Rear
1-2 Legs 15 15
3 Weapon 15 15
4-5 Body 15 15
6 Space Marine Pilot See below
D6 Legs Damage Table
1 The Sentinels Leg holds but the force of the blow slows it down. The Sentinel may not move in it’s next turn.
2 The Sentinel is knocked sprawling. It staggers D3" in a random direction, colliding with anything moved into.
3-4 The leg is seriously damaged. The Sentinel may now only limp 1D3" per turn.
5-6 The Leg is blown off and the Sentinel crashes to the ground. It may not move or attack for the duration of the game and is effectively destroyed.
D6 Weapon Damage Table
1 The weapon is jammed or partially damaged and can only be used if you first roll a 4+ on 1D6.
2-5 The weapon is destroyed.
6 The weapon explodes killing the Space Marine Pilot and effectively destoying the machine.
D6 Body Damage Table
1 The Sentinels controls are damaged making it difficult to control. The Sentinel may only move or attack if you first roll a 4+ on 1D6.
2-3 The shot penetrates the body and hits the Space Marine Pilot killing him instantly. The Sentinel will move out of control for one round and then crash to the ground.
4-6 The Sentinel’s engine explodes, killing the Space Marine Pilot and causing D3 strength 6 hits with a –2 saving modifier on all models within 3".

Space Marine Pilot Damage Table

Roll to see if the Space Marine Pilot is killed using the normal shooting rules. He has a toughness of 4 and has 1 wound, and is wearing Powered armor which confers a 3+ saving throw. If the Pilot is killed the Sentinel will move out of control for one turn and then crash to the ground.


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