| Characters | 50% | Up to half of the total points value of the army may be spent on Characters. |
| Squads | 25%+ | At least a quarter of your points must be from the Squads section of the army list. You may spend more if you wish. |
| Support | 50% | Up to half of the total points value of the army may be spent on Support. |
| Assault Weapons | |
| Assault weapons may be carried by any models as indicated in the lists and each model may carry an unlimited number. | |
| Chainsword | 2 |
| Pulse Laser Pistol | 2 |
| Power Axe | 7 |
| Power Fist | 10 |
| Power Sword | 6 |
| Hand Flamer | 7 |
| Flechette Pistol | 3 |
| Plasma Pistol | 5 |
| Special Weapons | |
| Special weapons may be carried by any models as indicated in the lists. A model may carry only a single special. | |
| Flamer | 9 |
| Solas Micron Gun | 9 |
| Pulse Laser Rifle | 4 |
| Flechette Rifle | 6 |
| Plasma Gun | 8 |
| Grenades | |
| The following grenades may be carried by any models as indicated in the lists. A model may carry any number of these grenade types. A model which is carrying one or more of the following grenade types is assumed to have sufficient individual grenades to last for the duration of the battle. | |
| Blind Grenades | 2 |
| Choke Grenades | 2 |
| Frag Grenades | 2 |
| Hallucinogen Grenades | 7 |
| Krak Grenades | 3 |
| Melta Bombs | 5 |
| Photon Flash | 2 |
| Plasma Grenades | 3 |
| Rad Grenades | 17 |
| Scare Grenades | 2 |
| Armour | |
| Armour may only be taken by character models, and each character model may only take one kind of armour. | |
| Refractror (5+ save) | 6 |
| Conversion (4+ save) | 14 |
| Displacer (3+ save) | 24 |
| Force Weapons | |
| One item per model. May only be chosen for Psyker models. | |
| Force Axe | 10 |
| Force Rod | 10 |
| Force Sword | 10 |
| Force Halberd | 22 |
| Heavy Weapons | |
| Heavy weapons may be carried by models indicated in the army lists. A model may carry only a single heavy weapon. all of the weapons on the chart below include a targeting matrix in the points cost. |
|
| Autocannon | 25 |
| Lascannon | 45 |
| Missile Launcher with frag and krak missiles | 45 |
| Extra to incluse melta missiles for the above |
+5 |
| Extra to incluse anti-plant missiles for the above |
+5 |
| Extra to incluse plasma missiles for the above |
+5 |
| Heavy Plasma Gun | 40 |
| Solas Micron Cannon | 60 |
| Pulse Laser Cannon | 55 |
| Flechette Cannon | 35 |
Ming may take all Imperium and Eldar Wargear and Vehicle cards, to reflect their very high technology level.