Characters | 50% | Up to half of the total points value of the army may be spent on Characters. |
Squads | 25%+ | At least a quarter of your points must be from the Squads section of the army list. You may spend more if you wish. |
Support | 50% | Up to half of the total points value of the army may be spent on Support. |
Assault Weapons | |
Assault weapons may be carried by any models as indicated in the lists and each model may carry an unlimited number. | |
Chainsword | 2 |
Pulse Laser Pistol | 2 |
Power Axe | 7 |
Power Fist | 10 |
Power Sword | 6 |
Hand Flamer | 7 |
Flechette Pistol | 3 |
Plasma Pistol | 5 |
Special Weapons | |
Special weapons may be carried by any models as indicated in the lists. A model may carry only a single special. | |
Flamer | 9 |
Solas Micron Gun | 9 |
Pulse Laser Rifle | 4 |
Flechette Rifle | 6 |
Plasma Gun | 8 |
Grenades | |
The following grenades may be carried by any models as indicated in the lists. A model may carry any number of these grenade types. A model which is carrying one or more of the following grenade types is assumed to have sufficient individual grenades to last for the duration of the battle. | |
Blind Grenades | 2 |
Choke Grenades | 2 |
Frag Grenades | 2 |
Hallucinogen Grenades | 7 |
Krak Grenades | 3 |
Melta Bombs | 5 |
Photon Flash | 2 |
Plasma Grenades | 3 |
Rad Grenades | 17 |
Scare Grenades | 2 |
Armour | |
Armour may only be taken by character models, and each character model may only take one kind of armour. | |
Refractror (5+ save) | 6 |
Conversion (4+ save) | 14 |
Displacer (3+ save) | 24 |
Force Weapons | |
One item per model. May only be chosen for Psyker models. | |
Force Axe | 10 |
Force Rod | 10 |
Force Sword | 10 |
Force Halberd | 22 |
Heavy Weapons | |
Heavy weapons may be carried by models indicated in the army lists. A model may carry only a single heavy weapon. all of the weapons on the chart below include a targeting matrix in the points cost. |
|
Autocannon | 25 |
Lascannon | 45 |
Missile Launcher with frag and krak missiles | 45 |
Extra to incluse melta missiles for the above |
+5 |
Extra to incluse anti-plant missiles for the above |
+5 |
Extra to incluse plasma missiles for the above |
+5 |
Heavy Plasma Gun | 40 |
Solas Micron Cannon | 60 |
Pulse Laser Cannon | 55 |
Flechette Cannon | 35 |
Ming may take all Imperium and Eldar Wargear and Vehicle cards, to reflect their very high technology level.