Freebooter and Human Pirate Wargear


Bayonets: All Freebooter and Human Pirate lasguns and boltguns may be equipped with bayonets. These are used in close combat, and have Strength as user +1. They allow one parry, and must always be used two-handed, as they are attached to the lasgun.

Assault Weapons
chainsword 2
power axe 7
power halberd 7
power fist (Sarjentz, characters, and 'eavy armour only) 10
power sword 6
sword or axe 1
autopistol 1
bolt pistol 2
hand flamer 6
plasma pistol 4
laspistol 1
shotgun 1
bayonet 1
Basic Weapons
bolt gun 3
lasgun 2
Special Weapons
flamer 7
grenade launcher (with frag and krak grenades) 10
meltagun 6
plasma gun 6
Heavy Weapons
autocannon 16
heavy bolter 10
lascannon 30
missile launcher (frag and krak missiles) 30
multi-melta 39
mortar 20
heavy plasma gun 26
shokk attack gun (Tekboyz only) 25
heavy stubber 7
Stikkbombz
frag 2
krak 3
melta 5
Transport
Nobz Bike (including driver) 20
Armour
Ork 'eavy armour (4+ save) 7
Ork Mega-armour (2+ save, 4+ re-roll) 25
Assault Weapons
chainsword 2
power sword 6
sword or axe 1
autopistol 1
bolt pistol 2
hand flamer 6
laspistol 1
plasma pistol 4
shotgun 1
bayonet +1
laspistol with Hotshot pack 2
Power fist 10
Special Weapons
flamer 7
grenade launcher with frag and krak grenades 10
melta-gun 6
plasma gun 6
Needle Sniper Rifle 10
Auxiliary Grenade Launcher 8
Heavy Weapons
autocannon 16
heavy bolter 10
lascannon 30
missile launcher with frag and krak grenades 30
mortar 20
Basic Weapons
boltgun 3
lasgun 2
lasgun with Hotshot pack 3
Grenades
frag 2
krak 3
plasma 3
blind 2
melta bombs 5

(c) Thomas Setzer 1997


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