Characters | 50% | Up to half of the total points value of the army may be spent on Characters. |
Squads | 25%+ | At least a quarter of your points must be from the Squads section of the army list. You may spend more if you wish. |
Support | 50% | Up to half of the total points value of the army may be spent on Support. |
Assault Weapons | |
Assault weapons may be carried by any models as indicated in the lists and each model may carry an unlimited number. | |
Chainsword | 2 |
Laspistol | 1 |
Power Axe | 7 |
Power Fist | 10 |
Power Sword | 6 |
Hand Flamer | 7 |
Needle Pistol | 10 |
Shuriken Pistol | 3 |
Special Weapons | |
Special weapons may be carried by any models as indicated in the lists. A model may carry only a single special. | |
Flamer | 9 |
Meltagun | 8 |
Lasgun | 2 |
Shuriken Catapult | 5 |
Needle Sniper Rifle | 10 |
Dark Lord Wargear | |
The following items are available for Dark Lords. A Dark Lord may have one of the following items or combinations of items. | |
Banshee Mask | 12 |
Mandiblaster Helmet | 2 |
Dark Reaper Range Finder Helmet | 5 |
Dark Reaper Range Finder Helmet + Shuriken Cannon |
40 |
Dark Reaper Range Finder Helmet +Lascannon |
50 |
Dark Reaper Range Finder Helmet +Missile Launcher with krak and frag missiles |
50 |
Swooping Hawk Wings +Swooping Hawk Grenade Pack with krak and frag grenades |
20 |
Warp Spider Jump Generator | 20 |
Exarch Warrior Powers | |
Any Dark Lords may have up to two Exarch Warrior Powers. These are described in Codex: Eldar (page 50), and the points cost is summarised below. | |
Crack Shot | 15 |
Turn Aside Blow | 5 |
Disarm | 5 |
Crushing Blow | 5 |
Bounding Leap | 10 |
War Shout | 5 |
Fighting Fury | 5 |
Mighty Strike | 5 |
Distract | 5 |
Sustain Attack | 5 |
Fast Shot | 25 |
Tough | 10 |
Stealth | 10 |
Battle Fortunes | 10 |
Resolve | 10 |
Grenades | |
The following grenades may be carried by any models as indicated in the lists. A model may carry any number of these grenade types. A model which is carrying one or more of the following grenade types is assumed to have sufficient individual grenades to last for the duration of the battle. | |
Blind Grenades | 2 |
Choke Grenades | 2 |
Frag Grenades | 2 |
Hallucinogen Grenades | 7 |
Krak Grenades | 3 |
Melta Bombs | 5 |
Photon Flash | 2 |
Plasma Grenades | 3 |
Rad Grenades | 17 |
Scare Grenades | 2 |
Armour | |
Armour may only be taken by character models, and each character model may only take one kind of armour. | |
Refractror (5+ save) | 6 |
Conversion (4+ save) | 14 |
Displacer (3+ save) | 24 |
Force Weapons | |
One item per model. May only be chosen for Psyker models, including Goracdain. | |
Force Axe | 10 |
Force Rod | 10 |
Force Sword | 10 |