| Characters | 50% | Up to half of the total points value of the army may be spent on Characters. |
| Squads | 25%+ | At least a quarter of your points must be from the Squads section of the army list. You may spend more if you wish. |
| Support | 50% | Up to half of the total points value of the army may be spent on Support. |
| Assault Weapons | |
| Assault weapons may be carried by any models as indicated in the lists and each model may carry an unlimited number. | |
| Chainsword | 2 |
| Laspistol | 1 |
| Power Axe | 7 |
| Power Fist | 10 |
| Power Sword | 6 |
| Hand Flamer | 7 |
| Needle Pistol | 10 |
| Shuriken Pistol | 3 |
| Special Weapons | |
| Special weapons may be carried by any models as indicated in the lists. A model may carry only a single special. | |
| Flamer | 9 |
| Meltagun | 8 |
| Lasgun | 2 |
| Shuriken Catapult | 5 |
| Needle Sniper Rifle | 10 |
| Dark Lord Wargear | |
| The following items are available for Dark Lords. A Dark Lord may have one of the following items or combinations of items. | |
| Banshee Mask | 12 |
| Mandiblaster Helmet | 2 |
| Dark Reaper Range Finder Helmet | 5 |
| Dark Reaper Range Finder Helmet + Shuriken Cannon |
40 |
| Dark Reaper Range Finder Helmet +Lascannon |
50 |
| Dark Reaper Range Finder Helmet +Missile Launcher with krak and frag missiles |
50 |
| Swooping Hawk Wings +Swooping Hawk Grenade Pack with krak and frag grenades |
20 |
| Warp Spider Jump Generator | 20 |
| Exarch Warrior Powers | |
| Any Dark Lords may have up to two Exarch Warrior Powers. These are described in Codex: Eldar (page 50), and the points cost is summarised below. | |
| Crack Shot | 15 |
| Turn Aside Blow | 5 |
| Disarm | 5 |
| Crushing Blow | 5 |
| Bounding Leap | 10 |
| War Shout | 5 |
| Fighting Fury | 5 |
| Mighty Strike | 5 |
| Distract | 5 |
| Sustain Attack | 5 |
| Fast Shot | 25 |
| Tough | 10 |
| Stealth | 10 |
| Battle Fortunes | 10 |
| Resolve | 10 |
| Grenades | |
| The following grenades may be carried by any models as indicated in the lists. A model may carry any number of these grenade types. A model which is carrying one or more of the following grenade types is assumed to have sufficient individual grenades to last for the duration of the battle. | |
| Blind Grenades | 2 |
| Choke Grenades | 2 |
| Frag Grenades | 2 |
| Hallucinogen Grenades | 7 |
| Krak Grenades | 3 |
| Melta Bombs | 5 |
| Photon Flash | 2 |
| Plasma Grenades | 3 |
| Rad Grenades | 17 |
| Scare Grenades | 2 |
| Armour | |
| Armour may only be taken by character models, and each character model may only take one kind of armour. | |
| Refractror (5+ save) | 6 |
| Conversion (4+ save) | 14 |
| Displacer (3+ save) | 24 |
| Force Weapons | |
| One item per model. May only be chosen for Psyker models, including Goracdain. | |
| Force Axe | 10 |
| Force Rod | 10 |
| Force Sword | 10 |